Your paywall is a conversation.
Most paywalls read like a price list. Ours read like the last message in a chat: here's what you told us, here's your plan, here's when we'll remind you. Same price, different feeling.
1 min readWe build playful apps people actually keep, and grow them with data instead of guesses.
Four apps in motion. One small studio.
Life skills that feel like a game, not a lecture. For ages 15 to 22. marj.app →
Clean your camera roll one swipe at a time. Drag the photo: right to keep, left to delete. Coming to iOS.
Romance stories where the love interest texts back. Pick a reply and see what he says.
Restyle your whole home screen in one tap: themes, widgets, icons and wallpapers. Try a theme. Coming to iOS.
Before we build, we test the promise. A short quiz funnel tells us who wants it and why.
Pricing is copy, too. We write it like a chat, then test it like a product.
Every week, a few experiments. Keep the winners, cut the rest, ship again.
Built for audiences worldwide. Nift ships in 11 languages from its first build.
One line. Read it left, it's an n. Read it right, a 2. Turn it, and it spells what we make.
Lessons written, voiced and illustrated.
Languages from the first build.
Short notes from building and growing consumer apps. No fluff, no thought leadership.
Most paywalls read like a price list. Ours read like the last message in a chat: here's what you told us, here's your plan, here's when we'll remind you. Same price, different feeling.
1 min readA quiz funnel costs days, an app costs months. If nobody finishes the quiz, nobody would have opened the app. We let the funnel say no before the code does.
1 min readThe twist earns the first tap. What happens on day seven earns the subscription. We design both on purpose, and we measure the second one harder.
1 min readMarj is live today. Nift, Velvet and Thene are on the way.